For summer camp counselors & activity directorsFree · no signup · nothing tracked

Ten weeks, ninety kids, one of you.

Camp compresses a childhood’s worth of emergencies into one summer: allergies at every cookout, water all day, a climbing wall with opinions. Your camp’s required training and protocols come first — this is how you show up to staff week already fluent, with the judgment underneath the checklists.

Wall tents at a summer camp under a big sky
Photo: Frettie, CC BY 3.0, via Wikimedia Commons

Your version of a bad day

Start here

All 15 lessons are worth your time, but this order front-loads what your world serves up:

  1. Anaphylaxisepi first and early — plus the known-allergies roster habit
  2. Water & Lightningbreaths first — drowning changes the order
  3. Heat Illnesscolor wars in July put kids on the heat spectrum
  4. Musculoskeletal InjuriesFOOSH wrists are a camp season constant
  5. Patient Assessmentkids under-report — the system catches what they won’t say

Then pressure-test it

Interactive scenarios — one decision at a time, tempting mistakes included, debrief at the end:

The certification question, honestly. “Wilderness First Aid” isn’t a regulated credential. No government body defines what a WFA card means — it means whatever the company that printed it says it means. What counts in front of a patient is whether you can do the work. This course teaches the work, free, and issues a record of completion — not a certificate, and we won’t pretend otherwise. ACA accreditation and state camp regulations set real training requirements — certified first aid, CPR, lifeguards on the waterfront — and those stand exactly as written. This is arrive-prepared material, not a substitute for any of it. If nobody requires you to hold a card, what you need are the skills, not the laminate.

What this is

Fifteen lessons, a 40-question knowledge check, sixteen practice scenarios, a printable field reference card, and a kit checklist. Free, no account, nothing recorded about you, source on GitHub. It teaches decision-making, not hands-on skill — practice the hands-on parts on a real, padded, complaining friend.