For canyoneers & slot canyon explorersFree · no signup · nothing tracked

The only way out is through. Now add a patient.

Canyons are committing by design — once the rope is pulled, the exit is downstream, through whatever the route holds. This course won’t teach you rope rescue or hauling systems; take a canyon rescue class for that. It teaches the other half of a bad day: the medicine, and the decisions, once somebody’s hurt.

Photo: unknown, , via Wikimedia Commons

Your version of a bad day

Start here

All 15 lessons are worth your time, but this order front-loads what your world serves up:

  1. Provider Safetyflash-flood judgment is scene safety with a bigger clock
  2. Musculoskeletal Injuriesankles and lower legs pay for every jump and downclimb
  3. Cold Injuriesthe swims run cold in July — wetsuits delay it, they don’t cancel it
  4. Heat Illnesscanyon country cooks the approach and the exit
  5. Evacuationhelp has to reach a slot it can’t see into — plan for that

Then pressure-test it

Interactive scenarios — one decision at a time, tempting mistakes included, debrief at the end:

The certification question, honestly. “Wilderness First Aid” isn’t a regulated credential. No government body defines what a WFA card means — it means whatever the company that printed it says it means. What counts in front of a patient is whether you can do the work. This course teaches the work, free, and issues a record of completion — not a certificate, and we won’t pretend otherwise. Rope rescue, partner assists, and swiftwater skills live in canyoneering courses — the ACA’s rescue curriculum and a swiftwater class are worth every dollar. This is the patient side of that education: free, before, and in between. If nobody requires you to hold a card, what you need are the skills, not the laminate.

What this is

Fifteen lessons, a 40-question knowledge check, sixteen practice scenarios, a printable field reference card, and a kit checklist. Free, no account, nothing recorded about you, source on GitHub. It teaches decision-making, not hands-on skill — practice the hands-on parts on a real, padded, complaining friend.